Forum » General » Injury vs Packmanager | Date | |
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@eamwilson said: Grounds accessory reduces injury i Totally Dis-agree, Last Season i Faced @ colebourn in the Cup in his Stadium and 3 Players,got injured with 5,4 and 6 weeks Spells. Point:Are You Sayin' @colebourn is Staduim is like mines(useless) and why does this injuries "Attack" the team Best Players? |
18/08/2013 01:32 |
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@eamwilson said: mister cap said: @eamwilson said: mister cap said: @eamwilson said: Grounds accessory reduces injury What is the Grounds Accesory? The first one http://en.strikermanager.com/estadio_accesorios.php Oh ok you are talking about Stadium Accessories! I didn't know that that upgrade reduces injuries...Thanks! If you select the link then click on the blue question mark in the top right corner it says what each accessory does ![]() Wooow with English Language Setting he gives more info than Italian! I have never noticed all that info before! If it could be appreciable I can (try to) translate all that info so it could be insert also in "Italian language box" |
18/08/2013 01:52 |
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so what doea pm do? | 18/08/2013 09:13 |
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Avoiding to post here thinking by posting here, i will get myself into the injury problem Lol.![]() ![]() |
19/08/2013 00:25 |
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For the past 3 seasons, it has been 1 or 2 injuries per season for me. I believe running the physiotherapist regularly reduces the chances of an injury. They can't be there to complete numbers only. | 20/08/2013 14:33 |
FC Ubuntu™ - Div2/Gr1 | ||
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@FC Ubuntu said: For the past 3 seasons, it has been 1 or 2 injuries per season for me. I believe running the physiotherapist regularly reduces the chances of an injury. They can't be there to complete numbers only. there is an increased chance of reccuring injury if u play recovered player within 24hrs (i think) and it can increase the risk by upto 40% (if i remember) someone brought up the stadium asseccories earlier and there reduced % risk each upgrade. I believe now that the benefits of each % increase is actually much greater and 1% some how early on in sm we all suffer 10 + injuries per season by div 3 its half and div 2 seems better still + i believe there is a hidden stat for injuries suceptability - better % players have typically less injury suceptability has anyone got a duff high % ave player who is like winston bogart or michael owne? ![]() |
20/08/2013 14:56 |
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wiveliscombe afc said: early on in sm we all suffer 10 + injuries per season by div 3 its half and div 2 seems better still The injuries thing has changed at least 3 to 4 times. There was a time injuries were fixed at 1 week before the current injury regime. |
20/08/2013 20:37 |
FC Ubuntu™ - Div2/Gr1 | ||
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Pack manager gives you this ![]() |
20/08/2013 21:21 |
Steel City - Div4/Gr64 | ||
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eam if u sell all your players bar 11 starters and 7 bench then the cpu has to put injuries on the bench and give them 80% motivation instead of the 50% they get when injured ![]() it may be using a sledge to crack a nut though ![]() |
20/08/2013 21:26 |
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9897 msgs.
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@FC Ubuntu said: For the past 3 seasons, it has been 1 or 2 injuries per season for me. I believe running the physiotherapist regularly reduces the chances of an injury. They can't be there to complete numbers only. I can't remember the day my staff have a day off yet i shiped in more than 4 injuries this season. |
20/08/2013 21:51 |
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