| Forum » General » Injury vs Packmanager | Date | |
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@eamwilson said: Grounds accessory reduces injury i Totally Dis-agree, Last Season i Faced @ colebourn in the Cup in his Stadium and 3 Players,got injured with 5,4 and 6 weeks Spells. Point:Are You Sayin' @colebourn is Staduim is like mines(useless) and why does this injuries "Attack" the team Best Players? |
18/08/2013 01:32 |
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@eamwilson said: mister cap said: @eamwilson said: mister cap said: @eamwilson said: Grounds accessory reduces injury What is the Grounds Accesory? The first one http://en.strikermanager.com/estadio_accesorios.php Oh ok you are talking about Stadium Accessories! I didn't know that that upgrade reduces injuries...Thanks! If you select the link then click on the blue question mark in the top right corner it says what each accessory does Wooow with English Language Setting he gives more info than Italian! I have never noticed all that info before! If it could be appreciable I can (try to) translate all that info so it could be insert also in "Italian language box" |
18/08/2013 01:52 |
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so what doea pm do? | 18/08/2013 09:13 |
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Avoiding to post here thinking by posting here, i will get myself into the injury problem Lol. |
19/08/2013 00:25 |
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For the past 3 seasons, it has been 1 or 2 injuries per season for me. I believe running the physiotherapist regularly reduces the chances of an injury. They can't be there to complete numbers only. | 20/08/2013 14:33 |
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@FC Ubuntu said: For the past 3 seasons, it has been 1 or 2 injuries per season for me. I believe running the physiotherapist regularly reduces the chances of an injury. They can't be there to complete numbers only. there is an increased chance of reccuring injury if u play recovered player within 24hrs (i think) and it can increase the risk by upto 40% (if i remember) someone brought up the stadium asseccories earlier and there reduced % risk each upgrade. I believe now that the benefits of each % increase is actually much greater and 1% some how early on in sm we all suffer 10 + injuries per season by div 3 its half and div 2 seems better still + i believe there is a hidden stat for injuries suceptability - better % players have typically less injury suceptability has anyone got a duff high % ave player who is like winston bogart or michael owne? |
20/08/2013 14:56 |
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wiveliscombe afc said: early on in sm we all suffer 10 + injuries per season by div 3 its half and div 2 seems better still The injuries thing has changed at least 3 to 4 times. There was a time injuries were fixed at 1 week before the current injury regime. |
20/08/2013 20:37 |
| FC Ubuntu™ - Div1/Gr1 | ||
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Pack manager gives you this |
20/08/2013 21:21 |
| Steel City - Div4/Gr64 | ||
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eam if u sell all your players bar 11 starters and 7 bench then the cpu has to put injuries on the bench and give them 80% motivation instead of the 50% they get when injured it may be using a sledge to crack a nut though |
20/08/2013 21:26 |
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@FC Ubuntu said: For the past 3 seasons, it has been 1 or 2 injuries per season for me. I believe running the physiotherapist regularly reduces the chances of an injury. They can't be there to complete numbers only. I can't remember the day my staff have a day off yet i shiped in more than 4 injuries this season. |
20/08/2013 21:51 |
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