Forum » Suggestions » Few suggestions | Date | |
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Darra said: CARLOS PACK said: @Brezzette your suggestion is not good enough cause what pays you can never pay another manager so have a sit, take a plain sheet of paper and a better pen to rewrite your suggestions very well and that could pay every other managers...........! 🤒🤒🤒 @usermarwan I love the clarification and I also love your suggestion too 🤓🤓🤓 Lol nah ...you could have highlighted which one and give reason why,,,,,,,,, just like Oye and Marwan... This is not agree or disagree thread .🌚 Maybe if he rewrite I would agree but for this I disagreed...🤷🤷🤷🤷🤷 |
20/03/2022 15:31 |
®P.Î.Ã.B® - Div2/Gr4 | ||
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usermarwan said: brezzette said: 1) Get rid of Friendlies and Private League and make season 8 weeks instead of 13 weeks 5 league games per week (Monday-Friday) and 2 SC games per week(Saturday-Sunday) No one look forward to friendly and PL anyway most of us play with 0% effort 2) Option to set up line-up form/tactic in advance for whole week ex. you click on next games and set line-up form/tactic for that game 3) Increase sponsor and TV money Right now in div.1 its 80M for top4 and 8M per season for TV rights ex.800M for top4 and 800 for TV sounds better,even that cant buy you one good player for div.1(of course lowers divisions get less money) 4) Award money for each place on table and make it more competitive(same with SC awards should go up as you move to new rounds) Similar to no.3 awards here should be good so teams actually compete to finish higher if prices are good. In premier league 3 relegated teams get around 100M each Maybe some of this is already being suggested but i dont follow this thread for years #1 is not possible because this will affect the whole metrics of the game... the simplest example is imagine training your monster forwards for 8 weeks instead of 13 weeks.. they will age faster and will not reach their potential. (your players have high prog but other managers might have 80 prog players that won't have even the chance to reach 90 avg.) Some managers might come say that this might be better because its not realistic for every div1 manager to have 98 avg players.... HOWEVER, we go back to game metrics.. if 98avg forwards tend to miss 1 on 1s and easy shots then lower avg won't even get the chance to score. #2 i disagree.. the whole point of creating a game is to encourage managers to login more frequently (the whole purpose of creating a kitchen and store in sm was to make manager login every 3-4hours to renew orders to earn more money as well as make it more realistic). Some online games also apply a reward system that provide managers (SM cash in our case) every day which might double if the manager logins on consecutive days (reaching a maximum amount limit) which brings me to one suggestion from my side.. Suggestion: give rewards for winning streaks.. (example: 5M for streak of 5, 10M for streak 10, 30M for streak 20...) #3 I agree... also they should fix the bug that forces us to change sponsors in mid season. #4 I don't really understand your point here... only SC winner wins 600 GB the rest get nothing irrespective of what round they reach. Divisions should have higher rewards, this is true... Div 1 winner gets 250GBs compared to cup winner 600GB (which is not even close in difficulty). Also the whole point of a Private League is for managers to create a league with a reward system that they all agree with (which is why i don't understand your #1 point in cancelling PLs) My suggestion: Better Control of Private Leagues... there should be more PLs with good reward systems but it should be controlled in a way managers can compete instead of having div4 compete with div1. I don't want to restrict managers from playing against their friends or reliable managers that use 0 effort (or french or brazilians or spaniards playing against each other) they can still have those PLs but it would be cool if there is another section for high stakes where similar background managers compete with each other for high reward (example position 1 and 2 for div3 compete with each other considering that all of them promoted to div2) Basically the whole suggestion is gonna require changing the metrics of the game . I doubt devs are ready for that |
20/03/2022 15:34 |
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@Oyewale said: But you'd agree with me that on every account these are some good bunches of bad suggestions! They're only bad in the sense that it would require an entire rework of the game, but any suggestion post atm is pointless because the Devs wont change a single thing. But if I was to start from scratch I would incorporate some of these. The friendlies and PL's don't offer any real incentive anymore, they were nice to begin with but nowadays they're just a nuisance and can be exploited. The option to set up your tactics in advance depends on the user, it could hurt or benefit the game. You want to encourage users to log in daily, but we also know that's not possible 100% of the time. It might have to be a paid feature potentially. 3 and 4 go together for me. Sponsor and TV money is whack. In my opinion the whole economy of this game is bonkers, so its hard to comment right now how I'd change it. But ideally you would want to heavily encourage users to meet the goals of their sponsors. Right now, nobody cares about how high they are as long as they don't get relegated. I feel a lot of the comments here are purely negative for the sake of it. Yes they're not ideal for THIS game, but if we're going to have this section just let people give their opinions. If I could close this section I would, I don't like the idea that we are misleading users to think that this game will ever change again. |
20/03/2022 16:07 |
AFCB Mercenaries - Div3/Gr6 | ||
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It's good we're all giving our opinions about this, but technically some things are really perfect as it is in the game, just like the duration of time for a season. Private Leagues and friendlies are also very important, how do you test formation and tactics without these, is it ideal to test formation with league matches? A lot of managers will disagree, you made a good point about exploitation but that's just on the bad side and not all managers are doing that, do you because of that neglect the importance of it? No. Option to set tactics in advance will greatly reduce users activity on the games, we'd all agree that it's very bad. And if I must comment on 3 and 4, it will increase the money in circulation in the game, the last time I checked, I don't think devs will be okay with that! |
20/03/2022 16:22 |
🦊3773™ - Div2/Gr1 | ||
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@Oyewale said: It's good we're all giving our opinions about this, but technically some things are really perfect as it is in the game, just like the duration of time for a season. Private Leagues and friendlies are also very important, how do you test formation and tactics without these, is it ideal to test formation with league matches? A lot of managers will disagree, you made a good point about exploitation but that's just on the bad side and not all managers are doing that, do you because of that neglect the importance of it? No. Option to set tactics in advance will greatly reduce users activity on the games, we'd all agree that it's very bad. And if I must comment on 3 and 4, it will increase the money in circulation in the game, the last time I checked, I don't think devs will be okay with that! The way PL's and friendlies are now isn't the only way to implement them, if testing formations/tactics is the issue. But as I have said it would require the game to be reworked. And back to 3 and 4, it would only increase money in circulation if we kept the game as it is. I said in my opinion the economy of this game is bonkers. Too much money from other sources which then makes the other sources of income irrelevant. |
20/03/2022 16:47 |
AFCB Mercenaries - Div3/Gr6 | ||
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Why reworking if it's perfect and manageable to some reasonable extent? Are you suggesting blocking some sources and creating others, if we're not going to make them irrelevant? Why the stress now? 🤣😂🤣😂 |
20/03/2022 17:05 |
🦊3773™ - Div2/Gr1 | ||